For example, Anime Studio is now called Moho. With Moho, you can easily create fully animated content for your games, and with its FBX file support, effortlessly import them into Unity. By working with animated files for your game, you are able to achieve expressive, fluid movement that is hard to get otherwise. Chris and Wip decided to use Moho Pro on this project because the FBX export feature meant that they could bring the animations into Unity using rigged skinned meshes, rather than sprite based frames. Once they rigged and animated the characters and FBX files were imported into Unity, they trimmed the animations in the import settings, as well as adding scripts to the animation timeline to control events and sounds. Where they could, they used Mesh Baker to convert the multiple meshes per model into 1 mesh and sprite sheet to cut down draw calls.
Moho is a proprietary vector-based 2D animation application distributed by Smith Micro Software. It is sold in two different packages: Moho Debut – restricted in terms of length and image size, as well as not containing all of the functions – and Moho Pro. In , Anime Studio was renamed Moho by Smith Micro Software to reflect. Learning Moho Pro 12 (Anime Studio Pro): 12 Part Blog Series The Complete Video Tutorial list with links to their videos on Smith Micro's. Moho Pro (formerly Anime Studio Pro) is perfect for professionals looking for a more efficient alternative to traditional animation. With an intuitive interface.