Chaos Group V-Ray for Maya 3

It was fixing an issue with older Maya versions Create proxy now exports UV map to the proxy preview mesh Fixed the UI of Spherical Harmonics GI to not flood the script editor with messages Fixed a rare crash when computing mip-map levels for non-square texture Fixed non-tiled bitmaps to not take more RAM than they actually need Fixed V-Ray standalone to not always auto-save images in the history Fixed a crash when overloading a material with the same one from the V-Ray material override attributes Fixed incorrect rendering of volumetrics with are lights Fixed a crash when image sampler max. All Rights Reserved. Autodesk and Maya are registered trademarks or trademarks of Autodesk, Inc. Linux is a registered trademark of Linus Torvalds in the U. All other brand names, product names, or trademarks belong to their respective holders.

V-Ray 3.1 for Maya now available!

See how top studios use V-Ray for Maya’s powerful CPU & GPU renderer to create award-winning, photoreal visual effects for film, television and VR. Chaos Group is a world leader in computer graphics technology helping artists & designers visualize creative ideas in the best possible way. FULL NVIDIA RTX SUPPORT ADDED TO V-RAY NEXT FOR 3DS MAX AND V-RAY NEXT FOR MAYA. V-Ray Next for Rhino, update 2 includes support for NVIDIA RTX cards, easier proxy asset and material management, Rhino. V-Ray for Maya. Below are navigation buttons to some of the most common documentation sections for V-Ray for the full list of sections, please use the page tree to the left.

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